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Archive for the ‘Airships’ Category

So far, since becpirate coupleoming a Lolita last year, I’ve been mixing my posts on writing steampunk with chronicling my adventure into the steampunk lifestyle. Discovery #1: Steampunk folks are diverse, warm, welcoming and loads of fun. As one wise gentleman told me the other night, waving out at a dance floor full of corseted and tricorned partiers, “Life is hard, complicated and often messy. This? This is just fun.” (That’s him below with the spouse.) Discovery #2: There is an enormous crossover between the steampunk crowd and the Renaissance Faire crowd. Enormous. Fortunately, a lot of hoops, corsets, skirts and blouses, belts, gloves, jewelry, etc. can do double duty. That makes the crossover a lot more affordable. But this weekend brought me to discovery #3: PIRATES!glenn & don`

Yes, there is an active and organized pirate community in Michigan. How did I not know this?

shoptrollThey call themselves Brethren of the Great Lakes and offer everything from a pirate festival on Lake Michigan to adding color to your random local event. They do lectures on maritime history. And yes, they throw one hell of a party. One of my steampunk friends (left) invited me to an event via Facebook, where he was going to be selling his magnificent leather goods. (Like the skirt I’m wearing in the photo above. See more of his awesome work at Shoptroll.net) That was the first I’d heard of the Brethren. Best yet, the event was right in my home town, so for a change, the spouse and I didn’t have to drive anywhere. pirate kala

During the afternoon, there was a fair inside a local hall, with booths selling everything from clothes to wigs, to pirate stickers to the best handmade caramels I’ve ever eaten. (War Pony Forge: Yum!) There was a pirate art show. A silent auction and raffle raised funds for this summer’s festival. A band played traditional music in one corner. The costumes and company were…piratical, loud, funny and courteous. Also much less smelly than their historical counterparts, an anachronism I applaud. There is no single era of piracy required in the costuming and fun.  A Renaissance admiral chatted happily with a steampunk airship pirate.shiver me timbers

In the evening, the party moved to a local watering hole, where we filled both of their banquet rooms. A rowdier band played rocked-up traditional music, and the event was so much fun that random locals paid their five dollars to come in, just because there were so many people having such a good time. (And there were lots of pirate wenches in corsets–duh.) Also to note was that many of the pirates were also members of the steampunk and Ren-Faire communities. In fact, they make something of an effort to have the pirate events fill in the gaps when there isn’t much Rennie stuff to do. And again, a lot of the garb is compatible. I see much more pirating in my future. Yarrr!

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Last weekend I went to my first steampunk dance party.

This might not make a lot of sense if you know me. I don’t dance much–too many old injuries to the hips, knees & ankles. Plus I have NO rhythm. They hubster’s bad knees make the idea of dancing the night away even more unlikely. It was hot and sweaty, and crowded, plus I was in a corset. But I did have a lot of fun.    There was a huge crowd of total strangers, and, other than the spouse, exactly one person I’d met one time before. By the end of the night, I’d gotten to know people I look forward to meeting again. Some of them were in costume, others weren’t. Overall, there was this wonderful, wonderful sense of coming home. I was among my people.

Or, as the spouse happily put it, the place was a nerdfest. That’s not an insult, coming from him. He sang along to the “Time Warp” as loudly as anyone. Apparently, that’s a tradition at midnight at Up in the Aether gatherings. Yes, there were a few business-related moments. I talked to people about author participation in the Up in the Aether, the Convention, coming next spring. I handed cards with book info to a few interested people. I picked up cards from jewelry makers and costumers, looked at one guy’s gorgeous steampunk Tarot cards and had a taste of bacon brownie pie. Mostly, though, we just chatted with other people, ranging from the ages of our offspring, to significantly older than us. Steampunk, unlike some other movements, is very accepting of all ages, shapes, and sizes. I can’t wait for next month.

For anyone in the Detroit area, here’s the info: Up In The Aether‘s monthly gathering is held at a cool little place called The Phoenix Cafe. It’s 5 dollars admission, and you bring your own food and beverages, though a lot of sharing goes on. Next month’s meeting is Oct. 19. I’d love to see some more familiar faces there!

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It’s Day #14 of NaNoWriMo. As of last night, most should be around 22k to stay on track word count wise. Anyone hit 30k yet? 40k?

If you need some inspiration the Happily Ever After Blog over at USA Today is checking in weekly with romance writers doing NaNo.

Amazing news on the book front.  Innocent Darkness popped up for pre-order on Amazon. If you have a moment, could you please go tag it with “steampunk”? Pretty, pretty please with cupcakes on top? Also, if you want to read it on Kindle, make your you press the little button to tell my publisher that there’s interest.

I’ve also crossed over to the darkside and gotten a Facebook author page.  Like it for book news and such, if you wish. 

The NaNo Cheater Challenge is still going on my personal blog and it’s not too late to join in the fun.

So how is everyone doing on their goals? Here’s my wordcount so far as I chip away at book #2 in my Aether Chronicles series (sequel to Innocent Darkness).

Day 7     2467      
Day 8     1662      
Day 9     1195      
Day 10   2200      
Day 11   4750      
Day 12   1324      
Day 13   5152      
Grand Total so Far: 36305

Some days are good, some days aren’t. There were a few days I was just too tired to write at night, so I only had my lunch time counts. I just do what I can each day and try to make up for it on the weekends.

I’ve hit a huge road block in this WIP. I’ve written myself a character who would actually know and care how an airship works. Right now, she’s on an airship, which means *I* need to know how my airship works right down to the repairs she’s making on the engine. This has been quite the challenge for me (and I’ve spent a lot of time complaining about it on Twitter.) I just don’t know enough about airships — and yes, it’s steampunk, I can and will make things up, but at the same time, I like to know what the rules are so I can break them — and there is *so* much to learn I’m getting overwhelmed. I need to decide how much fantasy I will have in my world (versus something very realistic), and even then I want it to be somewhat plausible (maybe) — or at least fit within what I’ve built in book 1.

I’ve been using a lot of [insert proper name here] and the like, but at the same time, that only works for some details, the big things, like what the ship looks like, what runs the engines, where they’re located in the ship, the ship’s layout, what keeps the ship afloat–those things I need to know so I can actually write the story. When you don’t have much writing time, this research can slow you down. Because in this point of the story these things are so important I’ve had to look up a lot of things, and ask a lot of questions, and ponder a lot of things. So I’ve just had to suck it up and do what I can, though I know I’m going to have to do a lot of fact-checking and detail adding in re-writes. The reason why I’m having to take so much care in all this is because it’s in character with my MC. Noli likes to fix things, so her not knowing these things, asking about these things, or caring about these things, would be very much out of character for her, not to mention, some things are plot points. If she didn’t care about these things, I wouldn’t need to care about them so much either. (Why did I write myself an MC who likes to fix things, again?)

Thanks to everyone online so far who’s explained things to me, sent me links, etc. I’m still looking for more links and *really easy to understand* explanations. All of this is a little out of my comfort level, and I am getting overwhelmed and bogged down, which I can’t do, since this is NaNo. Must. Get. Wordcount.

Even with all my progress, I think December is going to be “Novel FInishing Month” and January is going to be “Novel Editing Month.” Anyone game?

So that’s where I am in my NaNo progress.

How are you doing? What have been your trails and triumphs this week?

Also, we have our winner of DARKER STILL by Leanna Hieber:

What The Cat Read

Please contact me to claim your prize. 

Until next week, write on!

Suzanne Lazear writes steampunk tales for teens.  Her debut novel, INNOCENT DARKNESS, book one of The Aether Chronicles, releases August 2012 from Flux. Visit her personal blog for more adventures.

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Heather Hiestand is the author of seven novels and numerous novellas and short stories. Her latest release is a steampunk romance novella, Captain Andrew’s Flying Christmas.

Airships on my Mind

by Heather Hiestand

Thanks for allowing me to visit today, Steamed!, and discuss one of my favorite topics.

Gadgets are a perpetually exciting part of writing steampunk and the airship is one of the most durable elements. Some authors have them drifting across the sky, providing a backup, some have characters travelling on them in casual fashion, and some of our characters have to get a bit more up close and personal with these lighter-than-air machines. There are as many variations to the airship as there are writers to imagine them.

Here is the first view of an airship in my novella, Captain Andrew’s Flying Christmas:

Linet dashed back to the window. Yes, a rope ladder, just like the ones she’d climbed thousands of times to her father’s dirigible, the Christmas, dangled outside, a little lower now. Ladders had been the staircases of her life until she was seventeen, carrying her from earth to sky, larceny to freedom.

Who had found her? Her father had enemies, to be sure, but no enemy would be visiting her on Christmas Eve. No one from her old life had crossed her path in all this time. Perhaps her sister Terrwyn had finally reappeared?

She reached through the window and grabbed the ladder, then frowned. That knot with a gash on the left side looked familiar. One rung was painted red, the next, green. Her gaze rose, unbelieving.

The Christmas tossed gently, grandly, merrily, on the wind, the green and red-striped balloon over the deck radiating holiday cheer. She watched the propellers turn for a minute, dumbfounded.

When I wrote Captain Andrew’s Flying Christmas, I didn’t have to know too much about airships, but as I write the sequel, Captain Fenna’s Dirigible Valentine, I’m having to understand them a bit more. Lots of sky battles in the new story! I’m far from an expert, but I’m making use of some excellent websites.

Here is my list:

To start, Wikipedia always has great information. http://www.wikipedia.org. Just search on whatever term you are wondering about, like dirigible or zeppelin.

I use Mapquest to figure out travel routes for my airships. http://www.mapquest.com

If you need to understand the basic parts of a dirigible, here is a good site:  http://history.howstuffworks.com/world-war-i/dirigible1.htm

Fantastic real world information:  http://www.airships.net/

Need some help with air acrobatics? http://www.greenharbor.com/fffolder/questions.html#anchor1234506

I use actual ships to figure out layout and size of the ship part of my flying contraptions. Sales sites for ships, versus aircraft, are very handy for that. One site I use, that has slideshows of actual boats, is:  http://www.boatquest.com.

This is a discussion on Steampunk Empire about building steampunk airships and models:  http://www.thesteampunkempire.com/forum/topics/building-an-actual-airship?xg_source=activity&id=2442691%3ATopic%3A569797&page=2

~ Heather Hiestand

http://blog.heatherhiestand.com
Captain Andrew’s Flying Christmas links:

Amazon:

http://www.amazon.com/Captain-Christmas-Steampunk-Smugglers-ebook/dp/B005WASTQK

Smashwords:

http://www.smashwords.com/books/view/96889

BN:

http://search.barnesandnoble.com/Captain-Andrews-Flying-Christmas/Heather-Hiestand/e/2940013314191

ARe:

http://www.allromanceebooks.com/product-captainandrew039sflyingchristmas-624819-339.html

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Today we welcome Steampunk author Stella Price

Stella Price writes Steampunk as Dagmar Avery and runs the Authors After Dark convention. Her new Airship, the PenNInk, will debut November 2011 online. Watch for it. You can check out all her work at www.stellaandaudra.com

Airships. You know them, you lose them, you even write them into all your books of steamy goodness. But did you know that airships are real? No not in the “Duh, zeppelins and dirigibles…” way.

A lot of people outside of the steam community don’t know this but Airships are popping up all over the country. Airships, or groups or troupes with a common goal in the steam community, are responsible for conventions, events and performances. Think of them as non union unions. I personally know of 4 “official Airships” that do everything from Setting up events to performing at conventions and traveling to do panels.

So shall I introduce you?

The Airship Archon, from Ohio, is the premier steam group. I met the majority of them at MARCon this year and was greatly impressed. They work as a unit, and are committed to keeping the steam community an open and welcoming place for people to explore. You can see more about them at their website, www.airshiparchon.com

If you check the website for the Airship Isabella, their mission is much the same as Archon, as they are also populated by performers, Artists and visionaries, and they are committed to helping people create characters to get into the real spirit of steampunk.

The A.S.S. Titilus, the Northeast answer to the Archon, is all about performance, information, and fun. As Im personally close with the Captain, A Count Named Slick Brass, I have been able to see both on the forefront and behind the scenes what this Airship does. For those of you at AAD this year, the Crew of the Titilus came to wreak havoc on the con floor for Saturday, and they were the MC’s for the Steamball. They are staples of the East Cost Steam events and like most airships… are completely for Hire.

Now the 4th? Im proud to say Im part of the 4th, and we are affiliated with the Titilus (loosely… LOL). The Airship PenNInk, So named because the majority of our crew are writers, goes live via the web soon! Our mission is to bring the new horizon of steam literature to the masses of the steam community, as well as a unique fashion sense and sexiness the community is missing. And remember, just because your not showing a little leg, doesn’t mean it aint sexy!

I’m the Captain of this rag tag ship, along with my amazing crew: PJ Schnyder (Weapons expert), A.L. Davroe (our Anthropologist), Leanna Renee Hieber, Our perpetual passenger,  Lia Hable, Lady of All things pretty and tentacle driven (she hides them under all her voluminous skirts its quite frightening…) and Marilyn Hacket, our first mate and bringer of Airshanties.

But You know a crew doesn’t live on ink alone… And we have our support crew who must always be mentioned. Our Steamstress, Brandi, Mercenary Mandi, Madame Kelly, Our Barrister Kayleigh And Ladies James and Sandy… Without them the PenNInk would cease to function.

 

An Airship is easy to put together, and more airships out there I think is a good thing. You have a common goal? You enjoy the lifestyle, and dressing up and having a good time? Are you always in a group anyway? Start your own airship. It’s a great way to get known… or join an existing one… Most take crew all year long. It’s a great way to get into steampunk…


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Today in celebration of National Steampunk Day, we, the Lolitas of STEAMED! offer up ten things you can do to get into the spirit of things:

10. Wear goggles to work (or if you’re already at work and have missed the opportunity wear them out to dinner). You’ll be amazed at the curious looks and questions you get, which is a perfect time to talk steampunk!

9. Try wearing a corset. That’s on the outside, please.

8. Wear a hat. Top hat, aviator cap, newspaper boy slouchy cap, bowler, it all counts!

7. Unplug and read a steampunk book – by lamplight. Okay you can use a candle if you must, but instead of watching the television tonight, why not escape into a great piece of steampunk fiction?

6. Talk with a British accent for the day. You may even call your boss, “Old Bean” unless of course, he or she is younger than you.

5. Use phrases like “My word”, “How splendid”, or “Please excuse me while I wind my gears,” or “Where did I park my aeromachine?” “Drat”, “Most peculiar” or even “Fire the mechanical monkies!”

4. Drink a cup of tea. Crumpets, clotted cream, jam and little fingers sandwiches are optional.

3. Learn to waltz. Waltz anyway. Why walk when you can waltz?

2. Go read Girl Genius (it’s updated every Monday, Wednesday and Friday at http://www.girlgeniusonline.com under comic. Warning: it is addictive, especially if you start at the beginning).

 And, the number one thing you can do is. . .

1. Try the Steampunk Drinking Game. Pick out a steampunk movie or book of your choice. Best played with others who don’t actually plan to go anywhere afterward. Beverage may be of your choice. For each item you come across, take the prescribed drink. Last person standing wins.
Aether = 1 drink
Airhship = 2 sips
Automaton = gulp
Bodice = 1 drink
Corset = down the whole shot
Gears = 1 sip
Goggles = three sips plus bite of lemon
Her Majesty and/or Queen Victoria = down the whole shot
Horse and/or carriage = 3 drinks
Inventor and/or mad scientist = 4 drinks
Inexplicable device = 1 drink
Mention of social rank (Duke, Marquess, Earl, Barron, etc.) = 4 sips
Parasol = 2 drinks
Presence of bioengineering = 4 drinks
Puff of steam = 1 drink
Raygun = chug
Top Hat = 3 drinks
Tesla coil = down the whole shot

Celebrate Steampunk!

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If you were to tell the story of this gal what would it be? Is she an airship pirate, or military general?

What is the eye piece for? Does it replace her own eye or is it an add on to detect automatons passing for humans? Did she steal that fancy coat?

And what about those wires on her left shoulders?

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 Hello my lovelies!! I have been absent I know!! Have no fear though, I am back!

So, I hear rumor we are talking about fantasy in steampunk this month and do I have something to show you!! On March 25th, Suckerpunch, a total kick ass steampunk(ok, maybe more dieselpunk) movie full of mechanical robots, zeppelins and sexy girls in a variety of fantastical steampunk outfits arrives in theaters!! This movie weaves a crazy dark fantasy stylized world with steampunk elements and all I can say is I will be first in line to see this movie. I also totally plan on recreating Sweet Pea’s AMAZING outfit!! Does anyone have a sword I can borrow? lol

I would also like to add I am a total fan of how often the paranormal and fantasy elements are being blended with steampunk, personally that’s what I prefer to write, read and watch, so this is all good-by me!! How about you guys? Do you prefer the fantastical element mixed in or do you prefer your steampunk more science based? I promise a full review after I watch it, but until then I will leave you with the amazing trailer for what looks to be a very fun, action packed steampunk movie!

~Elizabeth

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It honestly doesn’t take much to make someone into steampunk gush enthusiastically about a fantastical hand-crafted ray gun or stunning hat, but when it comes to reading, there is a comic that combines the best of steampunk with the best of entertainment – Girl Genius.

Now, if you are into steampunk, you probably know all about it. You probably even know that their inventive comic series has now spawned a delightful novel that hit the top 20 on Amazon on Girl Genius Day, Jan. 12th, but what you might not know is that from a writer’s perspective, Girl Genius is damn brilliant writing.

What makes it work? First you’ve got a fun, smart, quirky main character who is an underdog. That makes Agatha Heterodyne sympathetic from the start. But add into the mix that she’s enamoured with the son of her deadliest rival for control of Europa (not that she knows that in the beginning when she meets Gilgamesh Wulfenbach), that she’s being hunted, and that she discovers her role as the last heir to a great mad-inventive legacy and you’ve got a character mired in a great bundle of internal and external conflict. Story developer Kaja Foglio further amps up the tension by adding in a third main character/love interest who competes with Gilgamesh (and has known him from the past when they were in school) and a coniving blonde cousin to Agatha who wants to kill her and take over as the fake Heterodyne heir.

The action is packed to the brim. The visuals, courtesy of Phil Foglio, are dynamic and fun. The inventions are mad and brilliant. And every Monday, Wednesday and Friday they post up the next page (which is not nearly enough for we true addicts of the Girl Genius). And every page ends with a fabulous hook that lures you on, keeps you addicted and makes you want to flip pages faster than a steam-powered airship engine could.

But what really makes it all hang together better than super rubber bands, is the inventive world the Foglio’s have created. It’s familiar (set in a Europe-like fascimile of the Victorian era) and yet it’s very otherworldly with airships, creatures and villians enough to make this a very bumpy ride for our characters. (Conflict is essential to good story-telling, btw.)

I first found Girl Genius when I was doing research on steampunk, because I didn’t really realize that’s what I’d been writing. I’d just been toodling along in my own story in my own little Victorian world.

The comic has ever page posted since Monday, Nov. 4, 2002. WARNING: These are addictive. And I mean that sincerely. I spent four to six hours a day for three days straight reading them all. I then had to invest in the entire series of comic books for my children who were reading them over my shoulder…once you drink of the genius tea, you will not be able to walk away. And if you wish to indulge, you have been amply forewarned (and encouraged). They are at www.girlgeniusonline.com (click on the comic to get to the latest installment. If you wish to start at the beginning click start and it’ll take you to where it all began.)

I adore Girl Genius because it’s smart and fun. I adore the characters because they are flawed and delightfully human (even if they are cartoons). There is romance and adventure as promised, and definitely lots of mad science. And I can’t wait to read their novel Agatha H. and the Airship City.

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I’ve been asked several times if I had a list of “usual” gadgets in Steampunk.  The request sort of baffled me, since (to me) half the fun of Steampunk is making things up.  But, when I thought about it, I could identify several things that are not uncommon to find gadget/technology-wise in Steampunk stories.  This isn’t a comprehensive list and by no means do you need to have *all* of these in your world. 

Aether

Aether is a classical element.  In ancient times it was thought to be the forces beyond control. In the late 19th century, the term luminiferous aether was used to describe a medium for the propagation of light.  There’s a lot of room to use this mysterious element in everything from a power source to a scapegoat for natural disasters.  In Katie MacAlister’s Steamed, rayguns shoot superheated aether.

Analog Systems

In analog technology, a wave is recorded or used in its original form, where in digital technology  the analog wave is sampled at some interval, and then turned into numbers that are stored in the digital device.  What if we continued as an analog society instead of a digital one?

Automatons

An automaton is a self-operating machine (an autonomous robot).  They could be anything from elaborate clockwork singing birds (or killer ladybugs like in Blameless) to robot servants (like in Android Karenina).   They could be lifelike or stylized, maybe they even have a windup key in their back.

Clockwork Systems

Machines using elaborate clockwork can abound in Steampunk.  They can be anything from automatons to actually being the “heart” of a city.  They could set off explosives, or run radios, trains, or analytical engines.

Difference/Analytical Engines

A difference engine is a type of mechanical calculator capable of computing complex equations.  Charles Babbage’s design featured a hand-cranked device.  An analytical engine is a mechanical general-purpose computer using punch-cards.

Flying Machines

Jules Verne enchanted us all with balloon travel in “Around the World in Eighty Days” and “Five weeks in a Balloon.”  But aircraft get even bigger like blimps, zeppelins, dirigibles, and airships.

They could be grand and elegant passenger ships of gleaming wood and polished brass, or could be patched and clunky cargo haulers, or these vessels could be filled with the most fearsome people to haunt Steampunk skies—air pirates!

They could be steam, helium, or hydrogen powered.  Maybe they’re solar or run on aether.

But ships aren’t the only things that can fly. What about personal aircraft like “detachable wings” – small powered gliders with wings reminiscent of a Da Vinci sketch or hoverboards?   And don’t forget the flying car or the flying city—or the genetically engineered airship made from a Whale in Leviathan.  Flying machines go beyond the dirigible and are only limited by the imagination

Rayguns

Rayguns are as quintessential to Steampunk as airships.  They are “directed energy” weapons used for maiming or killing people and powered on all sorts of things, from aether to fairy-farts (okay, I made that up).  They can come in all sizes and shapes, and generally are metallic-colored.  Sometimes they may be pearl-encrusted for evening wear.  After all, a lady’s raygun says a lot about her.

Steampower

Steam technology is the fundamental basis of Steampunk.  Steam engines can power trains and boats or run factory equipment or mills, steam turbines can produce electricity.   Steam can power cars or farm equipment, heat houses, power weaponry–it can even run clocks.

In a basic steam engine heat is obtained from fuel burnt in an enclosed firebox.  The heat boils water in a pressurized boiler, turning it into saturated steam.  The steam transfers to a motor which uses it to push on a piston sliding inside a cylinder, powering the machinery.  As the steam cools it is exhausted into the air.

There are all sorts of steam engines of varying sophistication, including underwater jet and rocket-type engines.   How about a steam-powered submarine?

Escaping steam and boiler explosions can call all sorts of devastation, disaster, and injury.

Time Machines

Who doesn’t love time machines?  Whether they take you to the past or the future, they guarantee and adventure.

These are just a few things to get you started and there’s much more to these technologies than my little descriptions.   Taking these basics and making them your own (and inventing new things) is half the fun.  Write on!

So…what’s your favorite Steampunk gadget?

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Happy Monday everyone. To all you writers out there, I’m begining a “Book in a Week Challenge” today on my other blog. You don’t have to write middle grade, just be committed to try to write 20-50k this week. Details here. Come join the fun.

I’d like to give a special shout out to Lolita Elizabeth who just sold two Steampunk stories to Harlequin Spice Briefs.

Today I have a book review for you all–a YA Steampunk from Scott Westerfeld.

Leviathan by Scott Westerfeld

In a riveting and entertaining alternate history, early twentieth century Europe is on the brink of war. The “Clankers” with their advanced mechanical technology are at odds with the British “Darwinists” who’s machines are actually made from genetically engineered beasts.

Deryn Sharp is assigned to the British airship Leviathan for her very first assignment–a dream come true. The giant airship is made from a conglomeration of animals, including a whale. The only problem is, women aren’t allowed in the air service. She disguises herself as a boy and fears being discovered.

Prince Aleksandar Ferdinand is rousted from his bed one night and sets on a mad-dash across Europe with only a few men, his enemies hot on their trail.

When the Leviathan crashes, Deryn and Aleksander find themselves in an unlikely friendship and in the middle of a daring adventure. Most of all, even though they should be enemies, there’s a lot they can learn from each other.

Westerfeld has created a vibrant alternate history full of fabulous flying machines, engineered beasts, and grand adventure. The whole idea of the “Darwinists” and manipulating DNA on such a grand scale is a fresh and original and paints a stark contract to the iron beasts of the Clankers.

Deryn and Aleksander are both bright, brave, strong characters, who being so young, have a lot to learn in life. Their innocence keeps getting them into trouble, but its fun to see their friendship develop in spite of cultural norms.

Not only is Leviathan entertaining, but the illustrations are amazing bringing forth memories of classic adventure books. If only more books had illustrations now days.

Leviathan is an adventurous romp that will delight both kids and adults. I’m looking forward to the sequel, Behemoth, which will be released in October.

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We have a terrific guest for you all today. But first I’d like to announce the winner of the clock hand earrings from EJP Creations.

…drum roll please…

~*~*~*ARWEN*~*~*~

Congratulations, Arwen!  Please email me at suzannelazear @ hotmail so you can get your prize.

Didn’t win?  You can still win the “ear wings” from Creative Habits or a copy of issue 6 of Steampunk Tales.

Let’s give a big Steampunkapalooza welcome to today’s guest–young adult writer Scott Westerfeld. Scott has written a number of incredible books for young adults including the Midnighters and Uglies series. His Steampunk book, Leviathan was released last fall with the sequel Behemoth to follow in October, 2010.

***

I’ve written five science fiction books for adults, and I’m best known for my Uglies series, which is also science fiction. So people often ask me, How did you wind up writing a steampunk series?

I should probably to come up with some sort of literary-sounding answer, but the real story is one of pure self-indulgence.

After the success of Uglies, I figured I could do pretty much what I wanted. That is, I had this one shot to write something that was maybe a bit less commercial, because I had a publisher and fans who would support me.

So I decided to embark on a series that contained all the props and themes that I personally enjoy, including, in no particular order: airships, walkers, derring-do, swords, awesome clothes, and strange chimeric animals. And really, steampunk was the only genre flexible enough to incorporate all these.

Steampunk is a literature of collage, in a lot of ways. You can build steampunk out of a whole bunch of contradictory elements, from the real past or from the Victorian period’s imaginary futures, from feasible alternate technologies or crazy pseudo-sciences like hollow earths and spirit photography. You can decide what to include based on visual appeal, or on story needs, or on world building, or even your personal politics (challenging colonialism and sexism is big in steampunk, after all).

I started my collage by imaging a world that was divided into two warring sets of countries. The Clanker Powers, Germany and Austria-Hungary, use machines like we do (but much steampunkier) while the Darwinist Powers, France, Britain and Russia, engage in a form of Victorian (well, Edwardian) bio-engineering. I had a girl dressed as a boy to serve in the Royal Air Navy, and the son of the Archduke Ferdinand disguised as a commoner trying to escape his father’s murderers.

Like I said, it was all the stuff I really liked, all crammed together.

But about sixty pages into the first book, I realized what was missing. You can’t do a collage without pictures! So at that point I spent an endless time (about a year) searching for the right illustrator. I finally found Keith Thompson, who created a sort of “Edwardian manga” style based on the illustrations in Punch Magazine of 1914.

To show you what I mean, here’s my girl-dressed-as-boy, Deryn, showing that engineered military beasts don’t scare her:

And here’s the eponymous airship over London:

At last, everything was in place. And luckily for me, my publisher really got it, and came along for the ride. They printed the books on wonderfully thick and heavy paper, and added color end papers with an amazing map that Keith created. It really looks and feels like a book from 1914. (Back when even books for adults had illustrations.)

After all, part of doing steampunk is living the part. Putting on the right frock or the perfect pair of goggles. So I’m pleased to bits that I wound up with the book equivalent of a velvet waistcoat.

Not to mention some pretty awesome clothes created by Keith:

But this is just between us. In interviews, I usually talk about wanting to create a metaphor for the collision of metal and flesh that was World War I, or something like that.

So don’t tell anyone, but it was mostly to have an excuse to buy a really good waistcoat.

***

Leviathan blurb (from scottwesterfeld.com)

Prince Aleksander, would-be heir to the Austro-Hungarian throne, is on the run. His own people have turned on him. His title is worthless. All he has is a battletorn war machine and a loyal crew of men.

Deryn Sharp is a commoner, disguised as a boy in the British Air Service. She’s a brilliant airman. But her secret is in constant danger of being discovered.

With World War I brewing, Alek and Deryn’s paths cross in the most unexpected way…taking them on a fantastical, around-the-world adventure that will change both their lives forever.

***

Thank you so much for joining us today, Scott!  Those illustrations are amazing, and I think a lot of us are partial to Steampunk clothes.  For more information on Scott Westerfeld and his books please drop by his blog and website. Watch for Behemoth in October, 2010!

Keep tuning in all week for more great authors as Steampunkapalooza continues. Tomorrow we have author Regina Riley. Please join us on Saturday, April 24th for prizes and mayhem as we help author O.M. Grey release her new book Avalon Revisited. Young Adult author Kate Milford stops by on Sunday, April 25th.

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A Steampunk Night Before Christmas
© 2009 Suzanne Lazear

‘Twas the night before Christmas and the whole ship was quiet,
Too quiet for the likes of this seasoned air pirate.

The airship was festooned with frippery and green,
With nary a brass polished surface to be seen.

Their stocking were hung by the crow’s nest with pride,
Along with homemade cookies and rum for Santa to imbibe.

I didn’t have the heart to tell the crew.
That Santa wouldn’t approve of what we do.

Sure, we stole from the rich, and gave to the needy.
But he’d probably think taking a cut was too greedy.

It didn’t matter that they had hearts of gold,
Only that it was stolen goods we bought and sold.

Suddenly portside there arose such a clatter,
That I grabbed my spyglass to see what was the matter.

The deck became filled with curious crew,
As I climbed the rigging for a better view.

The sky that had moments before been silent,
Had erupted with a commotion both grievous and violent.

The black ship portside was one that even we dread,
And it looked as if it were attacking a small red sled,

Driven by a fat guy and flying brown deer,
I polished the spyglass to ensure my vision was clear.

“Dread Pirate Fred’s attacking Santa, let’s help him, quick,”
Shouted my trusty first mate old Salty Nick.

What could I do but help out the sled,
“Come on, crew, let’s teach a lesson to Fred.”

I climbed down the rigging.
“There are cannons to load,
Christmas to save,
And pirates to goad.
Let’s kick up our speed,
And give up a fight.
Even we know
Robbing Santa just isn’t right.”

With a cheer, I manned the helm, going full speed ahead,
Nick loading our cannons to aim at the Dread Pirate Fred.

“Don’t worry Santa, help will arrive,
Salty Nick, man the cannons, prepare to take a dive.”

We flew through the air quickly, with all our might,
Fred’s crew had the sleigh on board, a terrible sight

Santa looked frightened, a gun to his head,
“Give me those presents,” growled the Dread Pirate Fred.

Even the reindeer had been rendered immobile,
By a few of Fred’s men in a black dirigible.

Santa shook his head, “If you take them, they will be missed.
Certainly, you all shall make my permanent naughty list.”

“I don’t care,” the pirate growled,
“We just want those gifts,” his crew avowed.

“Unhand those presents,” I called, dashing through the air
The cannons fired, aimed only to scare.

The reindeer bucked, trying to get free,
Fred sneered, “Captain Sno, you don’t scare me.”

Quickly, we secured Fred’s ship and dastardly crew,
But Fred still had Santa—there was only one thing to do.

Fred and I grappled across the deck, precariously,
Nick making sure Santa and the reindeer went free,

“You can’t rob Santa, it’s just not right,”
I yelled as I punched Fred when he put up a fight.

“Now, now, cease that,” Santa said,
Causing me to stop punching Dread Fred.

“Now Dread Pirate Fred, trying to steal presents in wrong,
but Captain Sno, punching him won’t stop him for long.

Christmas is about sharing and caring, not fighting and stealing,
and doing what’s right, not wheeling and dealing.”

Fred and I looked at each other, hanging our heads in shame.
The jolly old man had a good handle on our game.

Both crews made sure the gifts all went back
Into Santa’s giant red velvet sack.

Cook fed the reindeer carrots, and Santa cherry pie
I looked at the Dread Pirate Fred and gave a sigh.

“Why did you do that? That’s low even for you,
to attack Santa and take his presents on Christmas Eve, too.”

“Those presents would fetch prices that are sky high.”
But the look on Fred’s face told me that was a lie.

“There are better ways of getting a present from Santa’s sack,
then trapping the reindeer and staging an attack.”

“You’re one to talk,” Fred replied.
Nodding slowing, I looked at my crew, and again I sighed.

“I’m afraid, Santa, neither Fred nor I have been good this year,
but please, don’t forget our crew, they could use some cheer.

They don’t meant to be bad; they’re just following orders
They’re good men at heart, not drunkards and cavorters.”

Santa said, “Thank you captain, for rescuing me,
I think I my sleigh might hold an extra present or three.

You too,” he added to Dread Pirate Fred.
I shook my head. Was that what he actually said?

“Fred and his crew tried to steal your gifts to sell,
now you’re giving them presents as if all were well?”

Santa winked. “Now, Sno, remember what Christmas is all about.”
Getting in his sleigh, he gave his reindeer a shout.

“Just try to stay off the naughty list, the both of you, from now on.
Now, I have to be off, to get these delivered before dawn.”

Both crews looked up, as Santa took off.
“Merry Christmas, Santa,” my voice went soft.

With a wink of his eye, and a flick of his hand,
Presents flew out of his sleigh; onto the deck they did land.

“Thank you, Santa,” the crews did shout.
“There’s not one for me,” Dread Fred did pout.

“All I’ve ever wanted is a present from Santa, just one.”
I scoffed. “But not enough to stop having all your plundering fun.”

“Stop it you two,” Santa added with a call.
“But I didn’t forget you either, no, not at all.”

Two more presents floated down from the sky.
Turning mine over in my hands I looked up. “But why?”

Santa just smiled. “Just remember what I said.
And for once, Sno, can you stop plaguing Fred?”

With a hearty laugh, the sled flew through the sky,
Both crews waving, tears in their eyes.

“A present for me?” Fred’s eyes gleamed.
I knew deep down, he wasn’t as dreadful as he seemed.

Taking a box from my pocket, I said, “And there’s another.”
Giving it to him, I smiled. “Merry Christmas, brother.

I’m sorry I plague you, but it’s so much fun.
Let’s make next year a much better one.”

Nodding, Fred said, “For once, Sno, you’re right.
I think this should be the last time we fight.”

Santa sped by, doing one last turn.
“I hope there’s a lesson tonight you all learned.

Merry Christmas to you, and remember my lads,
no one says air pirates have to be bad.”

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…and the winner of the “Fabulous Flying Machines” contest is….

~*Lynne Marshall*~

“Personally, I’ve always wanted to have a flying car, but I wanted to be the only one with one so I could pick up and fly around all the traffic without further competition.”

Congratulations Lynne, you’ve won a bag of productivity pixy dust and a sparkly tiara.  Please contact me at *suzanne lazear @ hotmail* (no spaces).

A little Friday bonus: 

There’s a new steampunk TV show in Australia for preschoolers.  Personally, they remind me of a cross between the “yip-yips” from Sesame Street and the Telletubbies.  But their steam-powered spaceship is pretty neat. 

 

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